Starfish Particle DirectX Game/Graphics Demo

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Starfish use physics simulated particles to push a real time environment mapped sphere into one another. Normal mapping, multi-texturing and particle effects done with HLSL

Category: Entertainment
Uploaded: May 15th, 2008 @ 5:41 pm
Author: nickhunteur

Length: 06:05
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Views: 197

Tags: abertay directx hlsl multitexture normal particle reflection shiny starfish tangentspace

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