OpenGL Sandbox
BackAn OpenGL sandbox I developed for school. (Multiple classes were having final projects due at the same time, so I took the time to build a real sandbox.) Projects demoed: Simple Bezier curves. Implemented for Curves and Surfaces, Prof. Ton Borekoel. Cloth Simulation, Implemented for Advanced Mechanics, Prof. Eric Mohrman Volumetric Clouds, Phong lighting (pixel shaders) Implemented for Advanced Graphics 1, Prof. Gary Herron Behind the scenes: 3D Picking, Spherical coordinates, all linear algebra (coordinate xforms)etc... Computer Graphics 1, Computer Graphics 2, Prof. Prasana Ghalli Special thanks: GLUT
Category: Tech
Uploaded: July 3rd, 2008 @ 2:20 am
Author: vaine0
Length: 03:24
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Views: 193
Tags: cloth clouds computer digipen graphics opengl particles phong pixel science shaders spline vertex volumetric
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